One confirmed that the map is decompiled. The official CS: GO version of this map is not released yet, but there are Korean gameplay videos available. The guide Cloud in early levels may disappear due to errors on the model. Hannibal refused to do it at first as the version after the platform transfer is buggy, but later it was confirmed after Kaemon passing to him a petition. On July 13, 2013, it was announced that the map will be available on CS: GO. It fixed the pipes part as well as the exploitable bug which allowed players to hide before going up into the elevator room on Extreme II. There was an exploitable bug at the pipes which has been fixed in v5_3. Because the new classname system caused the map to crash, a new version ( v5_1) was developed the day after to quickly get rid of this error. It is almost perfectly stable as only very few bugs are left. One of the most difficult, if not most difficult version. It had an unplayable and highly laggy start due to the trains where the player start being in motion instead of static. The map has since it's release received a lot of updates and is still not completely intact, but it is perfectly playable since v2_2 and arguably no bugs are left to exploit. Development Other versions not described, including: b1, b2, v1_1, v1_2, v1_3, v1_4_1 and v1_4_2. You can help Zombie Escape Wiki by expanding it. The related story in Final Fantasy VII, up to 16:30. Story of ze FFVII Mako Reactor, and more-0 The map is very difficult (especially on the Extreme difficulties), and requires proper teamwork and good use of the materia in order to win. From Hard to Extreme II, players also have to face Bahamut and Sephiroth (main antagonist from FF VII), in different ways that increase in difficulty after each winning round. The goal, like on the very beginning of Final Fantasy VII, is ultimatly to destroy the Mako Reactor of Midgar's Sector 1 and escape to safety before the explosion occurs. The map is highly popular amongst the community because of many different reasons like Bahamut, (probably the first "boss" ever seen on a ZE map), the Materia (powerful and varied power-ups for the humans), a huge and fitting music repertory liked by the majority, and for being the first ZE map with "Stages" or "Difficulties". It has 4 levels of difficulty ( Normal, Hard, Extreme and Extreme II), which all follow the exact same path with minor differences, and one Zombie Mod (ZM) level instead of an escape one after the four. After the party arrives by train, the mission is to get down into the Reactor's core, set up the bomb (done by the guide, Cloud), and leave the Reactor, finally take the another side of the bridge for safety. It is based on the very first scene of the popular Final Fantasy VII.
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